This is calculated by multiplying all the probabilities of not getting a 1 for each dice and then subtracting the answer from 1.
1 - (177/178)
This is calculated by multiplying all the probabilities of not getting a 1 for each dice.
177/178
Probability of getting all 1's is close to 0.0056, about 0.56% percent.
This is calculated by multiplying together all the probabilities of getting a 1 for each dice.
1/178
Probability of getting 1 1's is close to 0.0056, about 0.56% percent.
This is calculated by multiplying together all the probabilities of getting a 1 for each dice that has a 1.
1/178
This is calculated by multiplying all the probabilities of not getting a 178 for each dice and then subtracting the answer from 1.
1 - (177/178)
This is calculated by multiplying all the probabilities of not getting a 178 for each dice.
177/178
Probability of getting all 178's is close to 0.0056, about 0.56% percent.
This is calculated by multiplying together all the probabilities of getting a 178 for each dice.
1/178
Probability of getting 1 178's is close to 0.0056, about 0.56% percent.
This is calculated by multiplying together all the probabilities of getting a 178 for each dice that has a 178.
1/178
    // code to create a D178 dice roller
    
                   
        // define the range of numbers to pick from
        var lowest = 1;             // lowest possible side of the dice
        var highest = 178;           // highest possible side of the dice
        var numbers_of_dice = 1;    // how many dice to roll     
        
        var this_roll = []; // array to store the results of this roll
        for (var j = 1; j <= numbers_of_dice; j++) {
            // loop for the number of dice
            // for each dice, generate a number between lowest and highest
            var dice_face = Math.floor(Math.random() * (highest-lowest+1) + lowest);
            this_roll.push(dice_face); //store this in the array
        }
            
        
        // print all the generated rolls
            
        for (j = 0; j < this_roll.length; j++) {
            // loop through the dice array 
            //print each dice roll value followed by a space
            document.write(this_roll[j]);
            document.write(" ");
        }
            
        
    
    /* 
    Sample output 
    
    */