Roll a die - 16 times

Settings
close
dice sided add_circle

Roll times   

Dice Roller

  • D6 Dice Roller
  • Rolls a die - 16 times
  • Lets you roll multiple dice like 2 D6s, or 3 D6s. Add, remove or set numbers of dice to roll
  • Combine with other types of dice (like D4 and D8) to throw and make a custom dice roll
  • Roll the dice multiple times. You can choose to see only the last roll of dice
  • Display sum/total of the dice thrown. You can choose to see totals only

Statistics of this Dice Roller

  • RollD6
  • Total Kinds of Dice1
  • Total Dice1
  • Minimum Sum1
  • Maximum Sum6
  • Lowest Dice Face1
  • Highest Dice Face6
  • Highest Dice Face of the Smallest Die6
  • D6
    Total Possible Combinations 6

    Number of combinations are calculated using the formula [ (6+1-1) choose (1) ]

    You can try generating all the combinations using the following combination generator
    All possible combinations of 1D6
  • D6
    Total Possible Permutations 6

    Number of permutations are calculated using the formula [ 6^1 ]

    You can try generating all the permutations using the following permutations generator
    All possible permutations of 1D6

Probabilities of this Dice Roller

D6

Probability of getting a 1

In technical terms this is equivalent of getting atleast one 1. This is close to 0.17, about 16.67% percent.

This is calculated by multiplying all the probabilities of not getting a 1 for each dice and then subtracting the answer from 1.

1 - (5/6)

Probability of not getting a 1

Probability of not getting any 1 is close to 0.83, about 83.33% percent.

This is calculated by multiplying all the probabilities of not getting a 1 for each dice.

5/6

Probability of getting all 1's

Probability of getting all 1's is close to 0.17, about 16.67% percent.

This is calculated by multiplying together all the probabilities of getting a 1 for each dice.

1/6

Probability of getting 1 1s

Probability of getting 1 1's is close to 0.17, about 16.67% percent.

This is calculated by multiplying together all the probabilities of getting a 1 for each dice that has a 1.

1/6

Probability of getting a 6

In technical terms this is equivalent of getting atleast one 6. This is close to 0.17, about 16.67% percent.

This is calculated by multiplying all the probabilities of not getting a 6 for each dice and then subtracting the answer from 1.

1 - (5/6)

Probability of not getting a 6

Probability of not getting any 6 is close to 0.83, about 83.33% percent.

This is calculated by multiplying all the probabilities of not getting a 6 for each dice.

5/6

Probability of getting all 6's

Probability of getting all 6's is close to 0.17, about 16.67% percent.

This is calculated by multiplying together all the probabilities of getting a 6 for each dice.

1/6

Probability of getting 1 6s

Probability of getting 1 6's is close to 0.17, about 16.67% percent.

This is calculated by multiplying together all the probabilities of getting a 6 for each dice that has a 6.

1/6

Javascript code to create this dice roller


    // code to create a D6 dice roller

    
        
        // define the range of numbers to pick from
        var lowest = 1;             // lowest possible side of the dice
        var highest = 6;           // highest possible side of the dice
        var numbers_of_dice = 1;    // how many dice to roll
        var times = 16;              // how many times to roll

        var generated_rolls = [];

        
        for (var i = 1; i <= times; i++) {

            // outer loop for the number of 'times'        

            var this_roll = []; // array to store the results of this roll

            for (var j = 1; j <= numbers_of_dice; j++) {

                // inner loop for the number of dice

                // for each dice, generate a number between lowest and highest
                var dice_face = Math.floor(Math.random() * (highest-lowest+1) + lowest);
                this_roll.push(dice_face); //store this in the array
            }

            generated_rolls.push(this_roll); // store the result of this roll in generated_rolls

        }
        
        // print all the generated rolls
        
        for (i = 0; i < generated_rolls.length; i++) {    
            
            // loop through the outer times array
            
            for (j = 0; j < generated_rolls[i].length; j++) {

                // loop through the inner dice array 

                //print each dice roll value followed by a space
                document.write(generated_rolls[i][j]);
                document.write(" ");

            }

            //print a line break for each time
            document.writeln("<br>");

        }

    
    

    /* 

    Sample output 

    

    */
    


...